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Complete 3D Godot 4 Game Development Course

Learn 3D game development step by step with Godot 4 by creating 5 complete projects.

$10.99 (91% OFF)
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About This Course

<div>Making 3D games can seem overwhelming at first — but with Godot 4, it’s more accessible than ever.</div><div><br></div><div>This <u><b>Complete 3D Godot 4 Game Development Course</b></u> will guide you through the entire process of building 3D games in Godot 4, from the very foundations to advanced systems used in professional projects.</div><div><br></div><div>Along the way, you’ll create five complete 3D games, each designed to teach you new skills and techniques:</div><div><ul><li><span style="font-size: 1rem;">Sky Pogo – an endless jumper where you’ll learn physics, animation, UI, and persistence.</span></li><li><span style="font-size: 1rem;">Brick Stacker – a physics-based stacking game, covering rigidbodies, lighting, and progressive difficulty.</span></li><li><span style="font-size: 1rem;">Granny’s Capers – a full 3D platformer with enemies, animation trees, particles, and custom editor tools.</span></li><li><span style="font-size: 1rem;">Space Ace – an endless space shooter with visual shaders, object pooling, the strategy pattern, and immersive sound.</span></li><li><span style="font-size: 1rem;">Quack Lite – a complete FPS inspired by Quake, featuring modular AI with finite state machines, a flexible weapon system, multiple enemy types, powerful effects, and performance optimization.</span></li></ul></div><div><span style="font-size: 1rem;">We’ll also take focused detours into core skills like GDScript programming, Godot’s scene and node system, and input handling, so you can approach each project with confidence.</span></div><div><br></div><div>By the end, you’ll not only know how to make games in Godot 4 — you’ll have a toolkit of reusable patterns, scalable systems, and visual effects that you can bring into your own projects.</div><div><br></div><div>Whether you’re brand new to 3D or coming from 2D development, this course will give you the skills to create complete, polished games from scratch!</div>

What you'll learn:

  • Build 5 complete 3D games from scratch, each teaching core techniques.
  • Work with physics bodies, collisions, physics materials, and realistic stacking.
  • Create UI systems with score tracking, progress bars, and persistent data.
  • Use particles, shaders, and materials to create impactful visual effects.
  • Design modular, reusable AI with finite state machines.
  • Develop a flexible weapon system with hitscan, projectile, and throwable fire modes.
  • Implement advanced gameplay patterns such as strategy and object pooling.
  • Optimize performance with LOD, pooling, and efficient scene design.
  • Master GDScript fundamentals, classes, inheritance, signals, and node lifecycles.
  • Understand the Godot 4 editor, nodes, scenes, and scripting basics in 3D.