Game Engine Development with C++ and OpenGL

Build a full 3D game engine from scratch using C++, OpenGL, physics, audio, UI, and modern engine architecture

Created by Alex Kulbitsky
Udemy 18h 30m 30 enrolled English4.8

What you'll learn

Build a complete 3D game engine in C++ and OpenGL from scratch
Implement rendering, shaders, and real-time lighting systems
Create physics, audio, and animation subsystems using modern libraries
Design a data-driven scene system with JSON-based loading
Build a modular component-based architecture for GameObjects
Develop a full UI framework with buttons, text, and responsive layouts
Integrate input handling for player control and interactive gameplay
Combine all systems into a working 3D game prototype inside your own engine

Requirements

  • Basic to intermediate knowledge of C++ (OOP, pointers, STL)
  • Understanding of 3D math concepts like vectors and matrices
  • Familiarity with an IDE such as Visual Studio or CLion
  • A computer capable of running OpenGL applications
  • Curiosity and motivation to build complex systems from scratch
  • No prior game engine experience required — everything is explained step by step

About this course

Have you ever dreamed of creating your own game engine — not just using Unity or Unreal, but actually building one yourself?

This course takes you on a complete journey from a blank C++ project to a fully functional 3D game engine capable of rendering real-time graphics, handling physics, audio, animation, and UI — all designed and coded from scratch.

You’ll start by building the foundation: creating windows, initializing OpenGL, and rendering your first triangles. Then, step by step, you’ll evolve your framework into a full-fledged engine — complete with scene management, materials and shaders, component systems, and object hierarchies.

As the course progresses, you’ll implement real gameplay features such as lighting, textures, camera control, physics simulation, audio playback, UI buttons, menus, and even 3D model animation using the glTF format. By the end, you’ll have a working engine that supports both 2D and 3D rendering, interactive gameplay logic, and data-driven content loading from JSON files.

This is not a “toy” example — it’s a professional, modern C++ architecture, inspired by the structure of Unity and Unreal, but simplified and built from the ground up for learning and full understanding.

Whether you’re a game developer, graphics programmer, or engine enthusiast, this course will teach you how game engines really work — under the hood.

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Udemy Course Reviews

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Frequently Asked Questions

Is Game Engine Development with C++ and OpenGL free with coupon?
Yes, Game Engine Development with C++ and OpenGL is currently available with our exclusive coupon code "9B1363C91D0C9BDBDA26" for significant savings.
How do I apply the Game Engine Development with C++ and OpenGL discount code?
Simply click the "Enroll Now" button on this page. The coupon code will be automatically applied at checkout.
What will I learn in Game Engine Development with C++ and OpenGL?
In Game Engine Development with C++ and OpenGL, you'll learn Build a full 3D game engine from scratch using C++, OpenGL, physics, audio, UI, and modern engine architecture. This Udemy course provides practical, hands-on training.
How long do I have access to Game Engine Development with C++ and OpenGL?
Once enrolled, you get lifetime access to Game Engine Development with C++ and OpenGL. You can complete the course at your own pace.
Is Game Engine Development with C++ and OpenGL a Udemy course?
Yes, Game Engine Development with C++ and OpenGL is a comprehensive Udemy course with lifetime access and certificate of completion.