✓Creating 15 different animation projects including but not limited to grass, wheels, trees, fish, tank tracks, fire, light, and clouds, and adventure trapst
✓Learning how to animate tank tracks so that they stick to any type of terrain
✓Mastering the art of character rigging and animating walk cycles
✓Finding how to make moths move around a light source using Blender’s particle boid system
✓Enjoying a full introduction to animating in Blender with 16 animation projects of increasing difficulty
✓Using Blender 3 and understanding its new interface and shortcuts
✓Completing an introduction to the basics of animation in Blender and learning how to animate with nothing but key frames
✓Creating create handles and drivers to have your tank tracks move realistically
✓Maximising the benefits of animated textures to create flames and fire streams
✓Smoothing out animations with interpolation modes
✓Building rigs with single and multiple bones
✓Mastering the art of weighting bones for 3D animation
✓Changing the shape of objects with multiple shape keys
✓Animating wildlife and morphing objects (i.e., taking one object and turning it into another over a set number of keyframes)
✓Creating a stylized smoke effect using Blender’s particle system
✓Graduating to working on more complex animation techniques such as inverse Kinematics, and animating a large scene
✓Using Blender’s camera animation options to create a simple but effective camera turntable setup
✓Utilising rendering to improve the quality of presentation for your 3D animations by rendering out in Eevee and Cycles
✓Presenting your animations in 16 different prepared environments (provided in the course resources)
✓Complete the course which is going to be the first steppingstone to creating different 3D animations for future and existing projects