
Realtime Backend System Design with WebSockets
Advanced WebSockets internals for Building scalable Real-Time bidirectional gaming and chatting backends
What you'll learn
Requirements
- Fundamentals of Backend Engineering
About this course
Engineering efficient and scalable backends is such an enjoyable design activity. Understanding the frontend workflows, designing the APIs, picking the right protocols and databases for the task, and determining the communication patterns—whether the workload is CPU- or I/O-intensive—are all part of the fun.
However, what’s truly more challenging is designing real-time backend applications that support unfettered and ad-hoc bidirectional communication. The workloads of gaming, chatting, and even mission-critical real-time applications are unique in that they require a “push” nature to function effectively.
I spent a few months designing this course, and I chose the WebSockets protocol as the foundation for this work. WebSockets is by far the most widely available bidirectional protocol, supported across all clients—from browsers and command-line apps to runtimes like Node and Bun, and even other languages like C and Go.
While there is the newer WebTransport protocol, it isn’t yet as widely supported or battle-tested as WebSockets. Perhaps I’ll refresh this course in a few years when WebTransport matures.
This course is divided into three main sections:
1. WebSockets Internals – A deep dive into the inner workings of the protocol: the handshake, keepalive mechanisms, frame headers, and how it behaves over TLS. We’ll also discuss limitations—because I believe understanding limitations helps us build better applications. Each lecture will include a coding session and a quiz at the end of the section.
2. Scaling WebSockets – Taking your WebSocket knowledge to the maximum: how to scale this protocol over HTTP/1.1, HTTP/2, and HTTP/3. We’ll cover implementation with proxies in both stream mode (Layer 4) and application mode (Layer 7), along with their pros and cons. Each lecture will include a coding session and a quiz at the end of the section.
3. Building Real-Time System Designs – Putting everything into practice by designing two systems: an I/O-intensive chat system and a CPU-intensive game. I’ll propose multiple designs for each and choose one to implement.
Prerequisite: Fundamentals of Backend Engineering.
I hope you enjoy the course.
Related coupons


Building GraphQL APIs with Python: Beginner To Pro

The Ultimate Pandas Bootcamp: Advanced Python Data Analysis

Data structures and Algorithm (DSA) for Tech Interviews
Udemy Course Reviews
Udemy Coupon Insights for Realtime Backend System Design with WebSockets
This Udemy coupon unlocks a guided path into Realtime Backend System Design with WebSockets, so you know exactly what outcomes to expect before you even press play.
Hussein Nasser leads this Udemy course in Development, blending real project wins with step-by-step coaching.
The modules are sequenced to unpack Back End Web Development step by step, blending theory with scenarios you can reuse at work while keeping the Udemy course reviews tone in mind.
Video walkthroughs sit alongside quick-reference sheets, checklists, and practice prompts that make it easy to translate the material into real projects, especially when you grab Udemy discounts like this one.
Because everything lives on Udemy, you can move at your own pace, revisit lectures from any device, and pick the payment setup that fits your budget—ideal for stacking extra Udemy coupon savings.
Hussein Nasser also keeps an eye on the Q&A and steps in quickly when you need clarity. You'll find fellow learners trading tips, keeping you motivated as you sharpen your Development skill set with trusted Udemy discounts.
Ready to dive into Realtime Backend System Design with WebSockets? This deal keeps the momentum high and hands you the tools to apply Back End Web Development with confidence while your Udemy coupon is still active.